VGChartz’s Lee Mehr: “While it’s a shame to see a repeat of the GaaS structure that limited Dungeons’ launch-window appeal, Minecraft Legends also doesn’t command this action-strategy template with the intense care required. It’s striving to pare down real-time strategy to its basic elements, but can’t avoid feeling repetitive with its mission design and effective tactics. It’s neat how 3rd-person action is incorporated, but confounding design decisions limit its ultimate utility and fun. The building blocks of its personality and hybrid design are there, but Mojang & Blackbird fumbled with the blueprint.”