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HomeEntertaintmentTVLanterns review: DCU’s brightest days, darkest nights

Lanterns review: DCU’s brightest days, darkest nights

Lanterns grounds the new DCU in compelling earthbound drama

One of the chief pleasures so far in watching James Gunn take the helm of the DC TV and movie universe has been the emphasis on the “human” in “superhuman.” The brand’s previous steward, Zack Snyder, was primarily interested in how these beloved characters could embody his own, arch power fantasies, disregarding the undeniable fact that, for all the comic medium has grown and matured over a century, comics’ initial appeal is to our shared, slightly avaricious wonder.

In Lanterns, a magic ring that turns its wearers’ thoughts into unbreakable green constructs comes with an unspoken invitation to self-doubt. There’s something so irresistibly human about a superpower whose only weaknesses are shared with those who possess it, as the ring’s might waxes and wanes based on Hal Jordan (Kyle Chandler) and/or John Stewart’s (Aaron Pierre) ability to reach down deep and will something incredible to happen. If they, or anyone else taking up the mantle and oath of Green Lantern, are not strong or fearless enough, everything crumbles—and there’s a group of mysterious intergalactic judges ready to ring in the next guy. 

Lanterns turns the battle for that shiny green ring into a decidedly earthbound examination of just what we’d do to have our superhero fantasies fulfilled. And of what we’d do to keep that power once we have it. In keeping with Gunn’s creative vision for his domain, Lanterns is also resolutely focused on the humans wearing—or hoping to wear—the ring, far more than providing the sort of universe-spanning spectacle Green Lanterns’ adventures usually entail. 

Accordingly, the primary,  2016-set storyline concerns a possible alien infiltration of the small rural town of Rushville, NE. A mass shooting at a local high-school football game draws the attention of Earth’s long-established Green Lantern, Hal, and his new trainee, former Marine sniper John. This is much to the exasperation of local sheriff Kerry Macon (Kelly Macdonald), who asserts that the shooting was simply the result of some all-American Friday-night gun violence and thus outside the Lanterns’ extraterrestrial jurisdiction. Naturally, things are not what they seem, as both Hal’s gut and some hidden ties to how he became the first Lantern from Earth suggest that there’s more to one skittish witness—and the town’s seeming fealty to a glad-handing local militia leader (Garret Dillahunt)—than meets the eye. (That the series’ first chase scene takes place on foot through some empty high-school halls rather than deep space hints at what to expect.)

It sounds like the template for a comfy odd couple tale where old and new space cops learn to appreciate each other in the crucible of heroic derring-do, but Lanterns simply isn’t that show. That “gruff old timer and brash rookie” vibe stubbornly refuses to materialize. Lanterns takes itself very seriously, sometimes to a fault. From its first scene, the series incrementally tests whether a superhero tale can bear the heft of a prestige crime drama; one of co-creators Chris Mundy, Damon Lindelof, and Tom King’s north stars for the project was the first season of True Detective.

Thankfully, Kyle Chandler is our Hal Jordan, the series’ opening high-school milieu a welcome nod to Friday Night Lights‘ Coach Eric Taylor (who’d have made a terrific Green Lantern). Originally conceived in the comics as a former test pilot (and, honestly, a bit of a square), Chandler’s Jordan keeps the high flyer backstory but more closely channels Sam Shepard’s swaggering Chuck Yeager from The Right Stuff

This weathered Hal ditches the frosted temple comic hairstyle for an unruly salt-and pepper tousle and cantankerous charm (Chandler does great eyebrow work), and has long given up on wearing the official Green Lantern suit in favor of broken-in workwear, his bulky middle-finger ring the only outward sign of his superhero cred. Questioned by one adoring fan about his everyman attire, Hal compares the flashy superhero duds to a necktie, stating, “When you get older and wiser, you realize that ties are a pain in the ass.” (He also complains to Stewart later about how nobody thought about taking a leak in full-body jumpsuits.)

Pierre’s towering, stalwart Stewart, meanwhile, tags along doggedly, barely hiding his resentment; his supposed mentor’s training consists mainly of disdainful assurances that he’s never planning to retire while occasionally bailing out of moving cars to see if the protégé he’s dubbed “junior” can figure out how to save himself. (Hal also routinely zooms off and forces his apprentice to fly commercial.) Shakespearean-trained Pierre (excellent in both Rebel Ridge and The Underground Railroad) has by far the more difficult role, with John’s past gradually revealing that there’s much more to his wary sidekick act than he’s letting on. 

For her part, Macdonald (already proven to be at home in gritty Western drama) makes a formidable third point in Lanterns’ heroic triumvirate. Initially seen brushing away Jordan’s would-be charming evasions like so many irritating flies, her growing rapport with the visiting superhero only truly makes sense much later, once the story has truly put them both through the wringer. 

Lanterns, a galaxy or more away from the much-derided Green Lantern movie starring Ryan Reynolds, takes lessons from Lindelof’s previous foray into HBO comics deconstruction, Watchmen, by showing how even a magic, wish-granting ring can’t erase human trauma. Lanterns, in the seven episodes made available to critics, is nothing but trauma, much of it inflicted by parents on their children. The three main characters have daddy issues (or in John’s case, parent issues), all of which play out through the series’ time-hopping storytelling style. (The main 2016 story leaps forward to present day, and back to John and Hal’s childhoods, along with other pivotal moments.) At various ages, John endures all sorts of extreme character-building exercises; to the mystification of the sole representative of the Lanterns’ alien supervisors we meet (a nimbly amusing Laura Linney, cocking her head at every sign of human weakness).  John’s also up against a racial prejudice that bakes a bias into the Lantern Corps’ one-question test: “Are you afraid?” It’s a theme the series carries throughout his story with intermittent potency, as Pierre, much as he did in Rebel Ridge, navigates a predominantly white American town with caution and integrity, magic ring or no. As for Hal, time and experience have yielded a world- (actually universe-) weary bullheadedness, his cocky, willfully abrasive charms losing their luster in clouds of road dust and disillusionment. Chandler is a stellar choice here, as, on less charismatic hands, Hal’s cynical ring-slinging and slights toward his eager new recruit would be a drag. 

It’s the simmering conflict between Hal and John that truly powers Lanterns. The series is hyperfixated on their fraught partnership, keeping its nods to the greater DCU in short supply. Gotham gets a mention, along with Coast and Midway Cities, and Hal gets at least once chance at an off-planet flight. And if you’re wondering, “Hey, if there can only be one Green Lantern in any given corner of the universe, how come it was Nathan Fillion and not Chandler or Pierre in Superman—well, Lanterns has an answer for that, though the amusing, runty assholishness as Guy Gardner only brings the Hal-John conflict into wider DCU focus as we’re left to wonder what went wrong. 

With stated inspirations for the series ranging from True Detective to Slow Horses (the latter’s James Hawes directs the first two episodes), it’s reasonable to ask if even Gunn’s wide-ranging plans for the DCU can accommodate a Green Lantern tale that’s less a traditional origin story than a determinedly somber superhero police procedural where the true cost of grabbing for—and losing—the magic superhero ring colors every scene with melancholy and regret. With Pierre (at least) announced to make his big screen DCU debut in Man Of Tomorrow, Lanterns’ darker glow promises to bring even more depth to the universe Gunn is building. Until then, it approaches superheroing’s responsibilities and consequences with far more intent than it does the action-packed business of punching bad guys. 

Lanterns premieres Sunday, August 16 at 9 p.m. ET on HBO and HBO Max.


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